in Wirelight, enemies have a "buffer", a sekiro-style posture bar. but in this case, you damage it by knocking them into things .. walls, each other... yourself #screenshotsaturday #godot https://store.steampowered.com/app/3512420?beta=1
Things your shield can protect you from:✔️ Flying goat headThings it cannot protect you from:❌ Large boulder thrown by strong monkeysIf only you had a bomb to throw at them...Wishlist Knight George: https://store.steampowered.com/app/4305040/Knight_George/#screenshotsaturday #indiedev #gamedev #indiegame
I added some fog to this London level and tweaked the sky shader to match. Before and after shots. As much as I love the pink sky, I think this feels more atmospheric. What do you think?Wishlist KOOK: https://store.steampowered.com/app/2329690/KOOK/?utm_source=ss_mastodon#ScreenshotSaturday #GodotEngine
In ByteBlaster there are all sorts of strange and unexplained sights and locales to explore. It’s not just random stuff around though. We believe in the power of environmental storytelling.Follow for more on ByteBlaster!#gamedev #indiegame #devlog #godot #screenshotsaturday
Hey folks, I've just released Shattered Pixel Dungeon v3.3.4! It's another small patch as I continue to make incremental improvements to the tester area for the new quest, plus fix a few bugs and make a few small other changes.#gamedev #indiedev #screenshotsaturday #pixelart
Did you know that Scaledeep has couch co-op split screen?#screenshotsaturday #turnbased #roguelike #scaledeep #gamedev #indiedev #indiegame #fantasy #rpg #isometric #steam
Nearing my end of day 3 of the #7dfps #gamejam. Got the core gameplay mechanics going. The weapon has two chambers, load one of two colors in each, only hurtful to the same colored enemy. I had a similar #mechanics in an older game of mine but it works better here. Started experimenting with gl lines for #explosions. Its getting to that point where I'm playing the game more than I'm coding it, which is exactly where I want to be. #gamedev #screenshotsaturday #indiegame #panda3d #python
Shattered Pixel Dungeon v3.3 is very close to beta, but for now here's a new trinket! The cracked spyglass adds more items to a level, but they're pretty hard to see! There are at least 2 items in each scene in the GIF below, can you spot them all?#gamedev #indiedev #screenshotsaturday #pixelart
[ COMM FULFILLED ]Here are some of the opulent tiles and props I've designed for the later levels of Torment Hexus by TMAGamesgo wishlist it at https://store.steampowered.com/app/3238420#screenshotsaturday #pixelart
@eniko Last time I did frustum culling in a block game it worked insanely slowly, though I still think there was an error lurking somewhere >_>Or maybe I didn't make it hierarchical and instead just iterated over all potentially visible chunks (which there were way too many of...)
Oh! This looks good! And with an all-star roster including @evan and @pluralistic ! https://mastodon.social/@box464/116022035776088051#mastodon #fediverse