What did people use back in the days to make games and stuff on an Amiga?
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos The Aztec and Lattice C compilers were popular among developers back then.
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos There is a good tutorial series by Scoopex on Youtube, using an editor and assembler on the machine.
https://youtube.com/playlist?list=PLc3ltHgmiidpK-s0eP5hTKJnjdTHz0_bW
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@sos The Aztec and Lattice C compilers were popular among developers back then.
@amoroso Oh that's suprising! I was under the impression that everyone wrote ASM by hand
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@sos There is a good tutorial series by Scoopex on Youtube, using an editor and assembler on the machine.
https://youtube.com/playlist?list=PLc3ltHgmiidpK-s0eP5hTKJnjdTHz0_bW
@xtof Oh yes! Thanks for this!
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@amoroso Oh that's suprising! I was under the impression that everyone wrote ASM by hand
@sos Those C compilers also came with assemblers, I had the Lattice one.
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@amoroso Oh that's suprising! I was under the impression that everyone wrote ASM by hand
@sos @amoroso I think full asm was just demo scene and really hectic arcade style stuff. From the little code I’ve seen open sourced, it seems a mixed route was popular, like on PC. Performance critical stuff in asm and the rest in C/Cpp/Pascal. On Amiga you could then even go a step further and code everything by hand and bypass Intuition ( the kickstart/WB supplied routines) to access the different chips directly
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos mostly Assembler, especially for games and demos.
I remember Devpac and SEKA having very strong advocates!
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos first, they were having a second disk drive. Life with Workbench is way easier with a small hard drive (especially on a A600, you have IDE/PCMCIA slots). Most people were using AMOS or Blitz basic. In France, GFA Basic was a thing. Some friend were using asm, but I can't remember which program. Maybe check old magazines archives.
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@sos @amoroso I think full asm was just demo scene and really hectic arcade style stuff. From the little code I’ve seen open sourced, it seems a mixed route was popular, like on PC. Performance critical stuff in asm and the rest in C/Cpp/Pascal. On Amiga you could then even go a step further and code everything by hand and bypass Intuition ( the kickstart/WB supplied routines) to access the different chips directly
@kwramm @sos @amoroso I remember some division about this on the Amiga side of my circle of friends back then. Some were really into squeezing every drop of performance out of the system, insisting that as opposed to the x86, 68k assembly is an utter joy to write. Coupled with superior editors like GoldEd / CygnusEd. Also the faction that didn't like bloated frameworks like MUI.
The other part was quite content with C/C++/Amiga E or even Amos Basic.
Quite often the latter owned more performant systems, like souped up 1200s or 4000s.
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@xtof Oh yes! Thanks for this!
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos I did lots of CyguysEd for Amige E and assembler. I think I had an ARexx to glue it together. When I’m into coding my Amiga today I use Vim 5 and GCC 2.9
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos For me assembly programming was AsmOne or Devpac. C programming was SAS/C or DICE compiler and edited with CygnusEd.
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What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack.
And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack.
As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64?
@sos Everyone in my circle had a HDD - it was hard to do more serious stuff on floppies. AsmOne for assembler, AMOS for games, CygnusEd for C and Pascal. Also first contact with Emacs :) (microEmacs was on one of Workbench disks).
My first 'computer money' was for article in 'Magazyn Amiga' about using Intuition library from Pascal :) -
@sos The Aztec and Lattice C compilers were popular among developers back then.
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@cmackenzie I used Lattice C too.
