My first reaction to DLSS5 can be summarized as “🤮”.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras iPhone faceifier https://youtu.be/BzKXF0T75ps?t=718
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@aras I love it how it deforms that "CIGARETTES LOTTO" sign at the top left. 👌👌👌👌 THAT's the AI we all come to love and expect!
@ggn @aras I think that and the different atmospherics might be because they recorded from different runs that randomized environment/atmospherics differently? It seems unlikely it would get rid of all the fog and the people with umbrellas and get the perfect background without them
although it's definitely trying to get rid of fog/haze and shadows in _every_ shot they show, and just adding whole extra key lights for the heck of it
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras I'm glad they choice Resident Evil for this demo...
It shows how their "breakthrough" completely destroys the mood of the game. It's such a "make stuff generic" thing. Or "prettier according to the default western standards"
And also removed the iconic Umbrella Corp umbrellas to be generic...
And my god this is terrible. -
@rygorous @aras clearly, the only reason you'd want to light a scene in the rain on a dirty street in the evening is to highlight the finer details of the strands of hairs, in a "hyperrealism" style that rivals a makeup youtuber's ring light close-ups in harshness.
Seriously, in the original, the *natrium vapor street lights are on*. -
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@ggn @aras I think that and the different atmospherics might be because they recorded from different runs that randomized environment/atmospherics differently? It seems unlikely it would get rid of all the fog and the people with umbrellas and get the perfect background without them
although it's definitely trying to get rid of fog/haze and shadows in _every_ shot they show, and just adding whole extra key lights for the heck of it
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@rygorous @aras clearly, the only reason you'd want to light a scene in the rain on a dirty street in the evening is to highlight the finer details of the strands of hairs, in a "hyperrealism" style that rivals a makeup youtuber's ring light close-ups in harshness.
Seriously, in the original, the *natrium vapor street lights are on*. -
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras Came here to rant about the same thing. Just got off my second playthrough of Resident Evil Requiem, too -- just to find this crap on Nvidia's page.
It's completely dumbfounding. How could the entire chain of command sign off on this? (That's a rhetorical question. I know how, but still) 😭 🫠 -
My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras Definitely not just you. I find this to be pretty uncanny. And I also see the main problem in overriding artists' intent.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras The idea that they would label this as "DLSS 5" and not some separate thing feels like a form of branding malpractice on-par with discarding "Office" in favor of "Copilot"
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras I had seen this preview image on a few posts and I thought it was a joke, like the "hire fans" thing that "fixed" Aloy in HZD. I did not realize it was the actual NVIDIA promo. Wow this looks atrocious, literally like self-parody, I cannot believe they're bragging about this.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras I for one am very excited for the renaissance of stylized 2D games that this going to trigger. Photorealism has never been something to strive for, and 3D is just one D too much anyway.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
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@aras I for one am very excited for the renaissance of stylized 2D games that this going to trigger. Photorealism has never been something to strive for, and 3D is just one D too much anyway.
@sschoener @aras given re-stylising 2D animation is already entirely possible and I don't think I've seen a single meaningful use of that (other than upscaling some low-res anime!) I don't have the same excitement :(
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@aras At some point we can just forget about making models, animations, whatever, and ship low-poly soups because some AI shit will do whatever the hell it wants with the pixels, AI-"enhancing" them anyway.
@molecularmusing @aras that would work perfectly with ai generated low poly models and textures right? Get ai to do all the work and creativity, that's what they're aiming for.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras Yikes. Talk about missing the point entirely, for the sake of being able to put an "ai" label on the crap.
No thanks.
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My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?
Is it just me?
https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
@aras DLSSLOP