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I really like the rolling animation of these clouds though!'n#indiegames #indiedev #gamedev

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    indie game project: We need a directorme: No problemigp: we also need a programmer, five kinds of designer, and a writerme, proud: you're not gonna believe this, but --igp: ...and a modeler, a rigger, an animator, a UI artist, a tech artist, a sound engineer, a producerme, uneasy: you're not gonna believe this, but --igp: ...a project manager, an accountant, a video editor, a social media manager...me, sobbing: you're not gonna believe this, but --#indiedev #indiegame
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    🎃 Halloween event on A.E.S.!Ghosts, so many ghosts! Help the ancient spirit in the lobby to find them all and unlock the "Ghostbusters" title! Until November 6thA @Luanti serverhttps://aes.land#Luanti #GameDev #Halloween #Gaming #Videogames #LibreSoftware #FreeSoftware
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    I'm still getting this error: ERROR: Navigation region synchronization error. More than 2 edges tried to occupy the same map rasterization space. This is a logical error in the navigation mesh caused by overlap or too densely placed edges.I have no idea what a "map rasterization space" is, and cannot find any reference to it.I cannot find any overlaps or densely placed edges.I have rebuilt my Terrain mesh several times to try to fix it. #godot #godotengine #gdscript #gamedev
  • Update on my DOS "game".

    Uncategorized dos retrocomputing gamedev pascal
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    Did some more #EGA #pixelart on the this classic shot and, most importantly, coded up a fancy EGA fade out effect by first ordering all colors by perceived lightness and swapping to the next-lower during the fade out until all are black. 😊👍#dos #retrocomputing #programming