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#Luanti GAME JAM 2025 YEAR FIVE AND STILL ALIVE!

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Gli ultimi otto messaggi ricevuti dalla Federazione
  • @aeva @landelare Oh, sure. I don't have a "glxinfo" command, but visualinfo produces this: https://nopaste.net/l92XzrU5kr which... oddly includes GL_EXT_shader_image_load_store.

    I'm clearly doing something wrong. Not sure how I could get a working OpenGL program running, without it saying extensions that are supported, are supported. Maybe you have to set a specific... mode, before they get supported?

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  • no, un momento, sono morti nello stesso giorno Chuck Norris e Bossi?

    noi di Boyager non crediamo alle coincidenze!

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  • @dank I looked up the relevant law yesterday, and unfortunately I believe my pharmacy is in compliance with it. Psychiatrists can't prescribe 90 day supplies, but Psychiatrist can write three 30 day prescriptions in advance, and the pharmacy is not allowed to fill the written prescriptions before their start dates. So if you are consistently able to get your medication 3 days in advance, you're either consistently picking it up 3 days late or your psy or pharmacist is out of compliance.

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  • Eduardo De Filippo, Io vulesse truvà pace (1948)

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  • @evadm schema chiaro e utile, grazie. Conferma i punti critici per i quali ho deciso il mio voto

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  • @aeva they still treat them weirdly and require calling in to get them filled, and there are often shortages, and those are inexcusable practices.

    the best way i've found to get around this is scheduling refill appointments with my prescriber a week before i run out, calling the pharmacy to make sure they order the meds and fill as scheduled, and almost always calling the day they decide i can have life-saving meds again to make sure they actually fill

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  • @aeva our persecution is inexcusable, pernicious, and openly malicious.

    however, whatever policy your pharmacy is claiming to adhere to, it's not real. i'm at most 20 miles from you and i routinely get fills for my schedule ii meds as early as 3 days before the prior fill runs out. this has been the case for phentermine, dextroamphetamine, and lisdexamfetamine, from 2012 on which is when i first started filling these meds.

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  • @mason Very nice 😄

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    New release:https://github.com/jarikomppa/audio2ayhttps://codeberg.org/jarikomppa/audio2ayJust-about-any-audio to low-rate AY converter, along with ZX Spectrum assembler example.Example output audio: https://solhsa.com/audio2ay_4.ogg#zxspectrum #z80 #chiptune #opensource #retrocomputing
  • I just sponsored @typst .

    Uncategorized opensource typst
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    I just sponsored @typst . Go sponsor your #opensource dependencies! #typst is awesome! https://github.com/typst
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    One week after we kicked off our year-end fundraiser, we’ve reached 800 #FriendsOfGNOME!Our goal is a bit more ambitious, though: 1,500 by December 31. Help us out by joining today: https://donate.gnome.orgIf you’ve already joined or are unable to right now, you can still help by sharing this post with friends and colleagues: https://blogs.gnome.org/foundation/2025/12/01/join-friends-of-gnome/Let's secure the future of GNOME together and enable us to do even more great work next year.#GNOME #GNOMEFoundation #OpenSource #Linux #FOSS
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d