30 years ago, Shining Force on the SEGA Genesis set the bar for me.
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30 years ago, Shining Force on the SEGA Genesis set the bar for me. Deep systems, clean pacing, real tactical weight. It made me a lifelong strategy RPG fan.
Plenty of good games followed. Persona included. None of them ever felt like Shining Force.
Until Symphony of War: The Nephilim Saga.
This is the closest thing to a modern Shining Force. It is not a grind-first RPG. Positioning matters. Formation matters. You decide whether to press forward or bait the enemy into a bad engagement. The map actually matters.
The art style lands exactly where it should. Clearly 16-bit inspired, but far more detailed. Strong character portraits. Strong battlefield readability. The music does its job without getting in the way.
It runs flawlessly on the Steam Deck. Low overhead. Long battery life. Perfect for short sessions in a coffee shop or long stretches on the couch. It feels designed for handheld play, even if it was not.
A genuinely great strategy RPG. One of the best in the genre. -
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