I'm finally starting to feel good about the visuals in this game. There is still work to be done on the water shader, the sky and the aerial perspective, but it should now be mostly a matter of putting the pieces together. The overall idea of "very low poly with a subtle pixelated normal map" seems to be working, and that's something I can build on.#GameDev #IndieDev #IndieGame #ProceduralGeneration #ProcGen #GodotEngine #Godot