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  4. i nerd sniped myself tonight and i imagine the NSA operative who is assigned to me is very confused by the increasingly erratic and frustrated google searches for HOW DO I CALCULATE THE MOON WHERE IS THE MOON

i nerd sniped myself tonight and i imagine the NSA operative who is assigned to me is very confused by the increasingly erratic and frustrated google searches for HOW DO I CALCULATE THE MOON WHERE IS THE MOON

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  • Kevin Granadeundefined Kevin Granade

    @aeva at least all the measurement units are nailed down.
    https://www.nist.gov/pml/us-surveyfoot
    Well, ok it could be worse.

    aevaundefined Questo utente è esterno a questo forum
    aevaundefined Questo utente è esterno a questo forum
    aeva
    scritto su ultima modifica di
    #59

    @kevingranade they did eventually redefine the kilogram as something other than robespierre's evaporating left nut at least

    1 Risposta Ultima Risposta
    • aevaundefined aeva

      time is fake, but as it happens space is also fake

      aevaundefined Questo utente è esterno a questo forum
      aevaundefined Questo utente è esterno a questo forum
      aeva
      scritto su ultima modifica di
      #60

      it's a good thing countries are pretty short lived geologically speaking otherwise plate tectonics would cause a lot of problems

      ataylorundefined Evie 🏳️‍⚧️undefined aevaundefined 3 Risposte Ultima Risposta
      • aevaundefined aeva

        it's a good thing countries are pretty short lived geologically speaking otherwise plate tectonics would cause a lot of problems

        ataylorundefined Questo utente è esterno a questo forum
        ataylorundefined Questo utente è esterno a questo forum
        ataylor
        scritto su ultima modifica di
        #61

        @aeva I mean, we already see similar issues with geographic borders. Especially rivers, because rivers really don't like to stay put.

        aevaundefined 1 Risposta Ultima Risposta
        • ataylorundefined ataylor

          @aeva I mean, we already see similar issues with geographic borders. Especially rivers, because rivers really don't like to stay put.

          aevaundefined Questo utente è esterno a questo forum
          aevaundefined Questo utente è esterno a questo forum
          aeva
          scritto su ultima modifica di
          #62

          @ataylor nothing a liberal application of hubris can't pretend to fix

          ataylorundefined 1 Risposta Ultima Risposta
          • aevaundefined aeva

            @ataylor nothing a liberal application of hubris can't pretend to fix

            ataylorundefined Questo utente è esterno a questo forum
            ataylorundefined Questo utente è esterno a questo forum
            ataylor
            scritto su ultima modifica di
            #63

            @aeva "We shall put this river in a box and then everything's fine!"

            Cue decades of flooding.

            1 Risposta Ultima Risposta
            • aevaundefined aeva

              @demofox @dotstdy @jon_valdes assuming I didn't screw anything up adapting Jon's shader toy, the 30 iteration soft sin also has the surprising property of being able to clip out of the expected -1.0 to 1.0 output range https://github.com/Aeva/mollytime/blob/af58e9237903856b6193a116ae6408038dc47d4a/src/patch.cpp#L319

              Jon Valdésundefined Questo utente è esterno a questo forum
              Jon Valdésundefined Questo utente è esterno a questo forum
              Jon Valdés
              scritto su ultima modifica di
              #64

              @aeva @demofox @dotstdy
              Yeah, I should have mentioned I'm not 100% sure of the quality of that SW sin implementation. I grabbed it from the internets and hoped the kind stranger that wrote it knew what they were doing.

              I was more interested in the GPU differences at the time, and this impl was good enough to show those clearly

              aevaundefined 1 Risposta Ultima Risposta
              • Jon Valdésundefined Jon Valdés

                @aeva @demofox @dotstdy
                Yeah, I should have mentioned I'm not 100% sure of the quality of that SW sin implementation. I grabbed it from the internets and hoped the kind stranger that wrote it knew what they were doing.

                I was more interested in the GPU differences at the time, and this impl was good enough to show those clearly

                aevaundefined Questo utente è esterno a questo forum
                aevaundefined Questo utente è esterno a questo forum
                aeva
                scritto su ultima modifica di
                #65

                @jon_valdes @demofox @dotstdy well I can tell from eyeballing it that it definitely produces a smoother gradient than the hw version

                1 Risposta Ultima Risposta
                • aevaundefined aeva

                  it's a good thing countries are pretty short lived geologically speaking otherwise plate tectonics would cause a lot of problems

                  Evie 🏳️‍⚧️undefined Questo utente è esterno a questo forum
                  Evie 🏳️‍⚧️undefined Questo utente è esterno a questo forum
                  Evie 🏳️‍⚧️
                  scritto su ultima modifica di
                  #66

                  @aeva I mean it's causing enough problems with gps they have dedicated stations just to measure it and to recalibrate

                  Evie 🏳️‍⚧️undefined 1 Risposta Ultima Risposta
                  • Evie 🏳️‍⚧️undefined Evie 🏳️‍⚧️

                    @aeva I mean it's causing enough problems with gps they have dedicated stations just to measure it and to recalibrate

                    Evie 🏳️‍⚧️undefined Questo utente è esterno a questo forum
                    Evie 🏳️‍⚧️undefined Questo utente è esterno a questo forum
                    Evie 🏳️‍⚧️
                    scritto su ultima modifica di
                    #67

                    @aeva oh and the whole maps rescanning the whole city every now and then thing

                    aevaundefined 1 Risposta Ultima Risposta
                    • Evie 🏳️‍⚧️undefined Evie 🏳️‍⚧️

                      @aeva oh and the whole maps rescanning the whole city every now and then thing

                      aevaundefined Questo utente è esterno a questo forum
                      aevaundefined Questo utente è esterno a questo forum
                      aeva
                      scritto su ultima modifica di
                      #68

                      @pupxel i think they continuously re-map cities because of construction not plate tectonics

                      1 Risposta Ultima Risposta
                      • aevaundefined aeva

                        it's a good thing countries are pretty short lived geologically speaking otherwise plate tectonics would cause a lot of problems

                        aevaundefined Questo utente è esterno a questo forum
                        aevaundefined Questo utente è esterno a questo forum
                        aeva
                        scritto su ultima modifica di
                        #69

                        ok so back to the moon thing, i found another resource and i think i understand the why behind the asinine coordinate systems a little better but it also glosses over the math so it's kinda useless at the same time. i'm tempted to just make shit up and move on, but it would bother me that the function was wrong if i did that

                        Efi (nap pet) 🦊💤undefined halcy​ :icosahedron:undefined toerrorundefined Leonard Ritterundefined 4 Risposte Ultima Risposta
                        • aevaundefined aeva

                          ok so back to the moon thing, i found another resource and i think i understand the why behind the asinine coordinate systems a little better but it also glosses over the math so it's kinda useless at the same time. i'm tempted to just make shit up and move on, but it would bother me that the function was wrong if i did that

                          Efi (nap pet) 🦊💤undefined Questo utente è esterno a questo forum
                          Efi (nap pet) 🦊💤undefined Questo utente è esterno a questo forum
                          Efi (nap pet) 🦊💤
                          scritto su ultima modifica di
                          #70

                          @aeva are you modeling real life or an approximation of it?

                          aevaundefined 1 Risposta Ultima Risposta
                          • Efi (nap pet) 🦊💤undefined Efi (nap pet) 🦊💤

                            @aeva are you modeling real life or an approximation of it?

                            aevaundefined Questo utente è esterno a questo forum
                            aevaundefined Questo utente è esterno a questo forum
                            aeva
                            scritto su ultima modifica di
                            #71

                            @efi yes

                            1 Risposta Ultima Risposta
                            • aevaundefined aeva

                              ok so back to the moon thing, i found another resource and i think i understand the why behind the asinine coordinate systems a little better but it also glosses over the math so it's kinda useless at the same time. i'm tempted to just make shit up and move on, but it would bother me that the function was wrong if i did that

                              halcy​ :icosahedron:undefined Questo utente è esterno a questo forum
                              halcy​ :icosahedron:undefined Questo utente è esterno a questo forum
                              halcy​ :icosahedron:
                              scritto su ultima modifica di
                              #72

                              @aeva is this one of those things where the approximate solution that drifts from reality by 0.0004% every year is like 3 lines and the more correct one is 5 pages of dense research and no one who writes about it is concerned with the idea that a reader may be a beginner and not know the difference

                              aevaundefined 1 Risposta Ultima Risposta
                              • aevaundefined aeva

                                ok so back to the moon thing, i found another resource and i think i understand the why behind the asinine coordinate systems a little better but it also glosses over the math so it's kinda useless at the same time. i'm tempted to just make shit up and move on, but it would bother me that the function was wrong if i did that

                                toerrorundefined Questo utente è esterno a questo forum
                                toerrorundefined Questo utente è esterno a questo forum
                                toerror
                                scritto su ultima modifica di
                                #73

                                @aeva I love the way everyone uses different names for parameters, and does everything from the POV of an observational astronomer ... Really useful for simulation work.

                                1 Risposta Ultima Risposta
                                • aevaundefined aeva

                                  ok so back to the moon thing, i found another resource and i think i understand the why behind the asinine coordinate systems a little better but it also glosses over the math so it's kinda useless at the same time. i'm tempted to just make shit up and move on, but it would bother me that the function was wrong if i did that

                                  Leonard Ritterundefined Questo utente è esterno a questo forum
                                  Leonard Ritterundefined Questo utente è esterno a questo forum
                                  Leonard Ritter
                                  scritto su ultima modifica di
                                  #74

                                  @aeva i believe all our physical models diverge from reality on a long enough timescale. even quantum mechanics. every model is lossy compression / fitting of reality that we extrapolate from, starting at the time that the underlying measurements were taken.

                                  best thing i can think of is measure exact position of celestial bodies, then run a sufficiently detailed n-body sim with best guesses for all state we can not measure, starting at that point. and then restart every year.

                                  1 Risposta Ultima Risposta
                                  • halcy​ :icosahedron:undefined halcy​ :icosahedron:

                                    @aeva is this one of those things where the approximate solution that drifts from reality by 0.0004% every year is like 3 lines and the more correct one is 5 pages of dense research and no one who writes about it is concerned with the idea that a reader may be a beginner and not know the difference

                                    aevaundefined Questo utente è esterno a questo forum
                                    aevaundefined Questo utente è esterno a questo forum
                                    aeva
                                    scritto su ultima modifica di
                                    #75

                                    @halcy there's no closed form solution at all and from what i can tell the good solutions need to be rejiggered every few decades to stay accurate

                                    aevaundefined 1 Risposta Ultima Risposta
                                    • aevaundefined aeva

                                      @halcy there's no closed form solution at all and from what i can tell the good solutions need to be rejiggered every few decades to stay accurate

                                      aevaundefined Questo utente è esterno a questo forum
                                      aevaundefined Questo utente è esterno a questo forum
                                      aeva
                                      scritto su ultima modifica di
                                      #76

                                      @halcy the real problem here is that academic astronomy best practice is to tie everything into spherical coordinates on the firmament so they can factor out the earth enough that you can pretend it is a fixed vantage point that doesn't spin, and if god forbid you do need to tie an observation to geographic coordinates for some reason i guess you just burn an undergrad on it and not sully yourself with the indignity

                                      Leonard Ritterundefined aevaundefined 2 Risposte Ultima Risposta
                                      • aevaundefined aeva

                                        @halcy the real problem here is that academic astronomy best practice is to tie everything into spherical coordinates on the firmament so they can factor out the earth enough that you can pretend it is a fixed vantage point that doesn't spin, and if god forbid you do need to tie an observation to geographic coordinates for some reason i guess you just burn an undergrad on it and not sully yourself with the indignity

                                        Leonard Ritterundefined Questo utente è esterno a questo forum
                                        Leonard Ritterundefined Questo utente è esterno a questo forum
                                        Leonard Ritter
                                        scritto su ultima modifica di
                                        #77

                                        @aeva @halcy i'd stick to euclidean coordinates. if you must center, use the sun ffs.

                                        aevaundefined 1 Risposta Ultima Risposta
                                        • aevaundefined aeva

                                          @halcy the real problem here is that academic astronomy best practice is to tie everything into spherical coordinates on the firmament so they can factor out the earth enough that you can pretend it is a fixed vantage point that doesn't spin, and if god forbid you do need to tie an observation to geographic coordinates for some reason i guess you just burn an undergrad on it and not sully yourself with the indignity

                                          aevaundefined Questo utente è esterno a questo forum
                                          aevaundefined Questo utente è esterno a questo forum
                                          aeva
                                          scritto su ultima modifica di
                                          #78

                                          @halcy i've got a feeling that this is what a self taught programmer feels when they try to work out how to sort stuff faster and everything they find is either programmers telling eachother to just use a library or academic formalist nonsense

                                          1 Risposta Ultima Risposta
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