Skip to content
0
  • Home
  • Piero Bosio
  • Blog
  • World
  • Fediverso
  • News
  • Categories
  • Old Web Site
  • Recent
  • Popular
  • Tags
  • Users
  • Home
  • Piero Bosio
  • Blog
  • World
  • Fediverso
  • News
  • Categories
  • Old Web Site
  • Recent
  • Popular
  • Tags
  • Users
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
  1. Home
  2. Categories
  3. Uncategorized
  4. Reworked the ledge-hang logic.

Reworked the ledge-hang logic.

Scheduled Pinned Locked Moved Uncategorized
gamedevindiegameue5
2 Posts 2 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • HideoriTundefined This user is from outside of this forum
    HideoriTundefined This user is from outside of this forum
    HideoriT
    wrote last edited by
    #1

    Reworked the ledge-hang logic. It’s now more efficient, stable, and just better overall!
    You can now control how far the character moves and slide smoothly along curved ledges.
    A little more polish and it’ll be ready to go✨

    #gamedev #indiegame #UE5

    Evan Prodromouundefined 1 Reply Last reply
    0
    • HideoriTundefined HideoriT

      Reworked the ledge-hang logic. It’s now more efficient, stable, and just better overall!
      You can now control how far the character moves and slide smoothly along curved ledges.
      A little more polish and it’ll be ready to go✨

      #gamedev #indiegame #UE5

      Evan Prodromouundefined This user is from outside of this forum
      Evan Prodromouundefined This user is from outside of this forum
      Evan Prodromou
      wrote last edited by
      #2

      @HideoriT neat!

      1 Reply Last reply
      0
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      Feed RSS
      Reworked the ledge-hang logic.

      Gli ultimi otto messaggi ricevuti dalla Federazione
      • Otttozundefined
        Otttoz

        @Enkey e per lo più andranno perse

        read more

      • Alberto Scaroni🇮🇹🇪🇺undefined
        Alberto Scaroni🇮🇹🇪🇺

        @mora già il possedere una semplice youngtimer può costare un rene.

        read more

      • Nikita Lisitsaundefined
        Nikita Lisitsa

        @aeva Fedi-induced stroke? Hell yeah

        read more

      • Johnundefined
        John

        @aeva double-blinded posting. To mitigate bias.

        read more

      • Stefano Marinelliundefined
        Stefano Marinelli

        @bsdtv mmm...those things allucinate. Maybe they can make my hair grow back!

        read more

      • Otttozundefined
        Otttoz

        @thatgiga причины расследуются

        read more

      • Linux Renaissance 🇭🇷undefined
        Linux Renaissance 🇭🇷

        I need to know.
        https://youtu.be/EMrHpYho68g?si=m3OHX4f_8eYvQKZU

        read more

      • Linda Sartiniundefined
        Linda Sartini

        @Otttoz vedo malvagità e servilismo in tinta pastello

        read more
      @pierobosio@soc.bosio.info
      Running NodeBB v4.6.0 Contributors
      Post suggeriti
      • Nikita Lisitsaundefined

        Forgot to post it earlier - made the stars blink a bit for some extra vibes ✨✨✨'n(the video is sped up 4x)'n#indiedev #gamedev #indiegames

        Watching Ignoring Scheduled Pinned Locked Moved Uncategorized indiedev gamedev indiegames
        1
        0 Votes
        1 Posts
        1 Views
        No one has replied
      • Wuzzyundefined

        Somehow I ended up building a spooky mansion level for #Lazarr!

        Watching Ignoring Scheduled Pinned Locked Moved Uncategorized lazarr gamedev luanti screenshot
        1
        1
        0 Votes
        1 Posts
        2 Views
        No one has replied
      • Wuzzyundefined

        The first release candidate for #Luanti version 5.14.0 is out now!https://github.com/luanti-org/luanti/releases/tag/5.14.0-rc1Time to do some testing …#testing #game #GameDev

        Watching Ignoring Scheduled Pinned Locked Moved Uncategorized luanti testing game gamedev
        1
        0 Votes
        1 Posts
        2 Views
        No one has replied
      • Autundefined

        I've been working my through the Godot Shader Bible, which I purchased a little while back.

        Watching Ignoring Scheduled Pinned Locked Moved Uncategorized godot gamedev shader
        1
        1
        0 Votes
        1 Posts
        4 Views
        No one has replied
      • Login

      • Login or register to search.
      • First post
        Last post