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What a nice little apartment... #gamedev

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    In ByteBlaster there are all sorts of strange and unexplained sights and locales to explore. It’s not just random stuff around though. We believe in the power of environmental storytelling.Follow for more on ByteBlaster!#gamedev #indiegame #devlog #godot #screenshotsaturday
  • πŸ¦† 🐀 🐀🐀

    Uncategorized pixelart gamedev
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    πŸ¦† 🐀 🐀🐀#PixelArt #GameDev
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d
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    Hey all! I'm Raius, a freelance illustrator and indie game dev. I love drawing, writing music, storytelling, and programming, among others.My personal loves are fantasy, slice-of-life, life sims, narrative games, and low-budget, handmade-with-love projects of all kinds.Here's my site: https://raiusgames.github.io/#introduction #introductions #art #mastoart #illustration #gamedev #indiedev #programming #music #writing #visualnovel #vn #game #gaming