Hi, I'm not dead. I started a new project that took a while to have anything to show for it. And here it is:Skelly, the bare bones game frameworkIt's ment for 2D pixel art and low poly 3D games. Software rasterizer that builds to web assembly without Emscripten, and without WebGLhttps://wildrose.space/2025/11/12/new-project-wasm-game-framework-without-emscripten/#gamedev #wasm #softwareRenderer #gameFramework #blogPost
Way back on July 28, 2025, I had a long conversation about my games career and everything else I've been doing for the past 50 years, with my old friend Mark Holmes as part of his #CinematicDesign Community. I just uploaded it to YouTube. Enjoy! https://youtu.be/c9N38sunkIg#gamedev #LucasfilmGames #LucasArts #retrogaming #RescueOnFractalus #ZakMcKracken #IndianaJonesAndTheLastCrusade #RubeWorks #rubegoldbergmachine
I don't want to brag, but after weeks of sucking balls at UI in #godot, I think I've finally figured it out.There IS a really, really nice flow. It's super fast and easy not just to lay out, but also to program.But you sort of have to suck for weeks first.