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How did *you* actually learn #godot ?

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    @francescotoniolo un'ultima cosa: il pensiero che fosse "poco interessante" (o "poco divertente") mi è venuto.Solo che (1) quel che diverte me potrebbe non divertire gli altri e (2) senza feedback, è difficile capirlo da soli.Quindi ripeto i ringraziamenti per il tempo che mi hai dedicato 😁
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    Happy #PortfolioDay, fellow creatives and art lovers! 🤘I'm a German illustrator and designer in #Scotland, enjoying everything from flyers and business cards to 3D animation and book layouts. Also been dabbling in #GameDev with #Godot recently.I'm using #Inkscape, #Krita, #Blender, #Scribus and other tools on #Linux for my work.#AlwaysAntifascist & #EndCapitalism 💖 #JfmlArt #art #illustration #creative #DigitalArt #FediArt #CreativeToots #ArtWithOpenSource #MastoArt #ArtistsOnMastodon
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d
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    It seems like decals can't even paint alpha. Their alpha influences how much they paint onto the projected surface, but cannot change the alpha of the surface they're projecting onto.That's really all I would need, I think. Shame it also seems impossible...#godot