My blog post about reflective materials in Block Game is out now!
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My blog post about reflective materials in Block Game is out now! Read all about how I abused matcaps to make dirt cheap reflective materials with reflections that'll run on a potato
https://enikofox.com/posts/reflective-materials-in-block-game/
Note! Any public or quiet public/unlisted replies to this toot will be shown as comments on the blog. If you don't want that please use followers only or private mention when replying
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My blog post about reflective materials in Block Game is out now! Read all about how I abused matcaps to make dirt cheap reflective materials with reflections that'll run on a potato
https://enikofox.com/posts/reflective-materials-in-block-game/
Note! Any public or quiet public/unlisted replies to this toot will be shown as comments on the blog. If you don't want that please use followers only or private mention when replying
@eniko Are you taking a reverse shot with the player in the frame, for basic mirroring? Either way I think this could be a lot of fun, a structure that shows what is behind the viewer allows for a lot of new builds.
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@eniko Are you taking a reverse shot with the player in the frame, for basic mirroring? Either way I think this could be a lot of fun, a structure that shows what is behind the viewer allows for a lot of new builds.
@Craigp i mean i don't even have a player model right now? XD but once i do i'll probably disable it so it doesn't get in the way?
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@Craigp i mean i don't even have a player model right now? XD but once i do i'll probably disable it so it doesn't get in the way?
@eniko That's right! Before you create a player model, you have to create a stupid memeworthy descriptor for your default model. Like... "Steve"... but not "Steve", that one's taken.
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My blog post about reflective materials in Block Game is out now! Read all about how I abused matcaps to make dirt cheap reflective materials with reflections that'll run on a potato
https://enikofox.com/posts/reflective-materials-in-block-game/
Note! Any public or quiet public/unlisted replies to this toot will be shown as comments on the blog. If you don't want that please use followers only or private mention when replying
The screenshots feels really good, your are approaching the top of the uncanny valley and I don't see how it can fall into it with a Block Game.
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The screenshots feels really good, your are approaching the top of the uncanny valley and I don't see how it can fall into it with a Block Game.
@Aedius I'm not particularly worried about it yeah, this kind of thing worked fine in early 3D games like Mario 64
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