@dragonfi I'm mostly working with web technologies, namely React and my own 2D canvas library for games :)But I've tried Godot recently for a jam and I really liked it, so I may work on a game with Godot at some point.And thanks!
@mtthgn Do you bother dynamically flipping them on GBA? In NES land we usually just make tables of metasprites and eat the ROM size instead of using precious cycles.
The latest level in #Lazarr! will be called โUnderground Riverโ and feature the new filter glass panes which change the color of incoming lasers.4 levels remain.#GameDev #Luanti
Made a Cupcake Baking Sim game with @SeaGoatGames for the #girlygamejam ๐ https://seagoatgames.itch.io/reincarnated-cupcake-shopWe made this game from scratch in 6 days, so there will be some bugs! Nothing game-breaking though (I hope) #gamedev #indiegamedev #pixelart
Hey! ๐New Expansion is getting close to done! ๐https://itch.io/s/119323/demonic-dungeon-bundleAlso, Demonic Dungeon is close to a sales goal.It would be amazing if we could reach it before this release! ๐Thanks for supporting my work.#pixelart #ใใใ็ตต #gamedev #indiedev
@aeva not very reassuring ๐ but I suppose you're right. And of course none of this matters if the game *doesn't* become popular (in which case, and if I could know beforehand, I wouldn't be scratching my head ๐ )
Small update to my game. Now I have added rock scattering and got new corals. Also some performance and movement improvements. Things finally start to shape up.๐ ๐คฟ#godotengine #submarine #diving #ocean #gamedev
@AminiAllight @drj When I was starting to do real math, my advisor told me to always do work in even numbers of half pages, as one has, on average, a sign error per half page โฆ