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Alla fine è un videogioco di exploitation fatto in stile Disney, ma sono contento che lo abbia sviluppato un team italiano.'nhttps://youtu.be/ka8zTVdI2y8?si=SZ2kwASaAbcbgV0I

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  • You ordered a pizza, cash on delivery.

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    You ordered a pizza, cash on delivery. 35 minutes later, a cop car pulls up to your door. The cop knocks on your door. The cop is holding a pizza.What do you do?#poll
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    RE: https://flipboard.com/@retrowarehouse/d-tr-umpster-su5megbgz/-/a-7Y_WvbgYTFGsNNHGiA4SsA%3Aa%3A64445699-%2F0If any font needs to be banned, it should be Trebuchet MS...Inter all the things!!!!
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    Volumetric Display With Lasers and Bubbly GlassThere’s a type of dust-collector that’s been popular since the 1990s, where a cube of acrylic or glass is laser-etched in a three-dimensional pattern. Some people call them bubblegrams. While it could be argued that bubblegrams are a sort of 3D display, they’re more like a photograph than a TV. [Ancient] had the brainwave that since these objects work by scattering light, he could use them as a proper 3D video display by controlling the light scattered from an appropriately-designed bubblegram.Appropriately designed, in this case, means a point cloud, which is not exactly exciting to look at on its own. It’s when [Ancient] adds the colour laser scanning projector that things get exciting. Well, after some very careful alignment. We imagine if this was to go on to become more than a demonstrator some sort of machine-vision auto-aligning would be desirable, but [Ancient] is able to conquer three-dimensional keystoning manually for this demonstration. Considering he is, in effect, projection-mapping onto the tiny bubbles in the crystal, that’s impressive work. Check out the video embedded below.With only around 38,000 points, the resolution isn’t exactly high-def, but it is enough for a very impressive proof-of-concept. It’s also not nearly as creepy as the Selectric-inspired mouth-ball that was the last [Ancient] project we featured. It’s also a lot less likely to take your fingers off than the POV-based volumetric display [Ancient] was playing DOOM on a while back.For the record, this one runs the same DOOM port, too– it’s using the same basic code as [Ancient]’s other displays, which you can find on GitHub under an MIT license.Thanks to [Hari Wiguna] for the tip.youtube.com/embed/wrfBjRp61iY?…hackaday.com/2025/12/10/volume…
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    @wschenk I'm sorry that happened to you.