turns out switching from gnome to KDE on fedora is *really easy* https://docs.fedoraproject.org/en-US/quick-docs/switching-desktop-environments/
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@lritter @datenwolf I'm not using it directly, but writing stuff for it indirectly is awful
@lritter @datenwolf because wow what a choice, use the ~protocol~ directly and get a ton of busy work dumped on you *or* introduce a bunch of dependencies that all make assumptions on your behalf about what a normal application does and you have to live with every mistake the layers below made for you
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@lritter @datenwolf I'm not using it directly, but writing stuff for it indirectly is awful
@aeva @datenwolf fun fun. i'll be in that spot soon, too.
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@datenwolf @aeva "stop breathing, air quality is not good"
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@lritter @datenwolf because wow what a choice, use the ~protocol~ directly and get a ton of busy work dumped on you *or* introduce a bunch of dependencies that all make assumptions on your behalf about what a normal application does and you have to live with every mistake the layers below made for you
@aeva @datenwolf SDL has so far always been pretty good about giving me options. glfw not so great. not great at all, in fact. raylib probably even worse. but perhaps you need something even SDL can not provide.
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@aeva @datenwolf SDL has so far always been pretty good about giving me options. glfw not so great. not great at all, in fact. raylib probably even worse. but perhaps you need something even SDL can not provide.
@lritter @datenwolf I'm using SDL3 indirectly via pygame (which is SDL2, but I'm 90% sure it's using the 2-on-3 compatibility layer) (and also I have plans to yeet pygame and use SDL3 directly in the near future, but I don't expect it to solve the immediate problem of kwin and gnome both having hardcoded gesture detection that sends a touch cancel events to applications that would have received 3 and 4 finger simultaneous touch events)
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@lritter @datenwolf I'm using SDL3 indirectly via pygame (which is SDL2, but I'm 90% sure it's using the 2-on-3 compatibility layer) (and also I have plans to yeet pygame and use SDL3 directly in the near future, but I don't expect it to solve the immediate problem of kwin and gnome both having hardcoded gesture detection that sends a touch cancel events to applications that would have received 3 and 4 finger simultaneous touch events)
@aeva @datenwolf rofl
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@datenwolf @lritter I am using KDE right now and their dogshit touch hard coded 3 and 4 finger gesture detection system is preventing my program from working correctly.
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@lritter @datenwolf I think I'm probably just not going to ship this on linux. or at all. idk
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@datenwolf @lritter I am using KDE right now and their dogshit touch hard coded 3 and 4 finger gesture detection system is preventing my program from working correctly.
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@lritter @datenwolf I think I'm probably just not going to ship this on linux. or at all. idk
@aeva i assume you have already found https://forum.manjaro.org/t/disable-3-finger-gestures/148086/18
and
https://discourse.gnome.org/t/how-to-disable-edit-touchpad-gestures-in-gnome-40/6081/2which don't sound too helpful
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@datenwolf @lritter will that make the kde and/or gnome stop intercepting touch events?
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@aeva i assume you have already found https://forum.manjaro.org/t/disable-3-finger-gestures/148086/18
and
https://discourse.gnome.org/t/how-to-disable-edit-touchpad-gestures-in-gnome-40/6081/2which don't sound too helpful
@lritter D:
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@aeva 2022, somebody noted: "However, the up/down swipe gestures can be disabled by going into KDE Settings > Workspace Behavior > Desktop Effects and disabling Desktop Grid and Present Windows. The left/right gestures cannot be removed without disabling all virtual desktops." (https://forum.kde.org/viewtopic.php%3Ff=111&t=176711.html#p459511)
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someone should teach linux developers Game Design. linux would be a lot more fun if you could get enhancements and power-ups each run that persist into future runs
@aeva can't wait for Linux 2 to come out. I hope they also add tense music to sudo