Skip to content

Piero Bosio Social Web Site Personale Logo Fediverso

Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone

lmaoEntities didn't get cleared after ending that script#GameDev #PixelArt #EnigmaHeart #ScreenshotSaturday

Uncategorized
1 1 7

Gli ultimi otto messaggi ricevuti dalla Federazione
Post suggeriti
  • 0 Votes
    1 Posts
    2 Views
    Sorry for being so quiet over the last month!The new quest is sadly still a little ways off, but Shattered Pixel Dungeon v3.3 should be ready in a couple of weeks with a 'tester area' for the new quest, plus some smaller additions and fixes. Expect more posts about it in the coming weeks!#gamedev #indiedev
  • added rain 🌧️

    Uncategorized pixelart gamedev
    1
    0 Votes
    1 Posts
    3 Views
    added rain 🌧️ #PixelArt #GameDev
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
    1
    0 Votes
    1 Posts
    6 Views
    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d
  • 0 Votes
    1 Posts
    6 Views
    i made an icon set named AnubIcons!! and you can download it on Itch over here! https://anubiarts.itch.io/anubicons#PixelArt #Art #AnubiArts #MastoArt #FediArt