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Do you know a non US hosting provider for LLM, and ML model for tool like Ollama, and llamacpp ?

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    @gooba42 @ailurocrat I appreciate your perspective on accessibility in tech. You're right that the industry often overlooks beginners, and I'm glad solutions like Mail-in-a-Box and Mailcow exist for those who need them.That said, not every resource needs to serve every audience. This article was specifically written as a technical deep-dive for people who want to understand the underlying mechanics, whether they're learning system administration, troubleshooting issues those one-click solutions abstract away, or making informed decisions about their mail infrastructure.There's room for both approaches: turnkey solutions for those who need email working quickly, and detailed technical guides for those building expertise. Different resources serve different needs, and that's okay. The "normies" you mention aren't stupid at all, they're smart enough to choose the right tool for their needs, which often isn't a manual FreeBSD setup, and that's perfectly valid.
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    @zako uhm...here it worked immediately, after installation. But it's an old installation (May) so I don't know if something has changed since then.
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    Interesting initiative ─ A SETI-like, decentralized approach to AI…https://www.theregister.com/2025/11/02/fortytwo_dcentralized_ai/#AI #ArtificialIntelligence #LLM #LLMs #MachineLearning #tech #technology #BigTech #GenAI #generativeAI #Meta #Google #OpenAI #ChatGPT
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d