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  4. πŸ›πŸ—‘οΈβ˜ οΈ#screenshotsaturday #GoblinGirlGame#indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

πŸ›πŸ—‘οΈβ˜ οΈ#screenshotsaturday #GoblinGirlGame#indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

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screenshotsaturdaygoblingirlgameindiedevgamemakerpixelartγƒ‰γƒƒγƒˆη΅΅
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  • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

    A lot of the time spent on this #GoblinGirlGame project has been figuring out what the equivalents of "coyote time" and "jump buffering" are for maze running and bump combat.

    The sort of stuff Madeline Thorson
    talks about in this old Celeste post
    https://maddymakesgames.com/articles/celeste_and_forgiveness/index.html

    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
    Miguel πŸ¦‘ Sternberg
    scritto su ultima modifica di
    #4

    Little update to last night's #GoblinGirlGame post. The new skidding animation means you can pump your speed stat up to absolutely ludicrous levels and still stay (almost) in control.

    Should you do this? Probably not, but you can!

    Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
    • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

      Little update to last night's #GoblinGirlGame post. The new skidding animation means you can pump your speed stat up to absolutely ludicrous levels and still stay (almost) in control.

      Should you do this? Probably not, but you can!

      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
      Miguel πŸ¦‘ Sternberg
      scritto su ultima modifica di
      #5

      I've been working on enemy movement lately, so added some new features to my debug display system. Entities can now display their current state and movement targets.

      #indiedev #gamemaker #GoblinGirlGame #screenshotsaturday

      Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
      • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

        I've been working on enemy movement lately, so added some new features to my debug display system. Entities can now display their current state and movement targets.

        #indiedev #gamemaker #GoblinGirlGame #screenshotsaturday

        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
        Miguel πŸ¦‘ Sternberg
        scritto su ultima modifica di
        #6

        BUMP COMBAT!

        #indiedev #pixelart #screenshotsaturday #GoblinGirlGame

        Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
        • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

          BUMP COMBAT!

          #indiedev #pixelart #screenshotsaturday #GoblinGirlGame

          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
          Miguel πŸ¦‘ Sternberg
          scritto su ultima modifica di
          #7

          Damage values are just for testing, normally when this specific enemy is idle it doesn't do damage.

          A lot going on under the hood I want to talk about (much more than you'd think!) but today is Toronto Comic Arts Festival so will leave that for some other Saturday.

          Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
          • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

            Damage values are just for testing, normally when this specific enemy is idle it doesn't do damage.

            A lot going on under the hood I want to talk about (much more than you'd think!) but today is Toronto Comic Arts Festival so will leave that for some other Saturday.

            Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
            Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
            Miguel πŸ¦‘ Sternberg
            scritto su ultima modifica di
            #8

            Today's #screenshotsaturday, a little chest spawning animation for the #goblingirlgame! Going to get secrets working to spawn these next week.

            #pixelart #γƒ‰γƒƒγƒˆη΅΅ #indiedev

            Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
            • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

              Today's #screenshotsaturday, a little chest spawning animation for the #goblingirlgame! Going to get secrets working to spawn these next week.

              #pixelart #γƒ‰γƒƒγƒˆη΅΅ #indiedev

              Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
              Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
              Miguel πŸ¦‘ Sternberg
              scritto su ultima modifica di
              #9

              #ScreenshotSaturday
              TREASURE PICKUPS!

              Also got a Druaga style secrets system working to spawn these, but will hold off showing that till I have the level start and end screens in.

              #indiedev #gamemaker

              Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
              • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                #ScreenshotSaturday
                TREASURE PICKUPS!

                Also got a Druaga style secrets system working to spawn these, but will hold off showing that till I have the level start and end screens in.

                #indiedev #gamemaker

                Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                Miguel πŸ¦‘ Sternberg
                scritto su ultima modifica di
                #10

                Bonus classic endless treasure chest spawning bug!

                Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                  Bonus classic endless treasure chest spawning bug!

                  Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                  Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                  Miguel πŸ¦‘ Sternberg
                  scritto su ultima modifica di
                  #11

                  When you found nothin'

                  #screenshotsaturday #GoblinGirlGame #indiedev #monstergirl #pixelart #γƒ‰γƒƒγƒˆη΅΅

                  Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                  • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                    When you found nothin'

                    #screenshotsaturday #GoblinGirlGame #indiedev #monstergirl #pixelart #γƒ‰γƒƒγƒˆη΅΅

                    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                    Miguel πŸ¦‘ Sternberg
                    scritto su ultima modifica di
                    #12

                    Bonus #screenshotsaturday

                    "When you found somethin'!"

                    #GoblinGirlGame #indiedev #monstergirl #pixelart #γƒ‰γƒƒγƒˆη΅΅

                    Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                    • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                      Bonus #screenshotsaturday

                      "When you found somethin'!"

                      #GoblinGirlGame #indiedev #monstergirl #pixelart #γƒ‰γƒƒγƒˆη΅΅

                      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                      Miguel πŸ¦‘ Sternberg
                      scritto su ultima modifica di
                      #13

                      The pose in earlier post is a little reference to the PC-Engine version of Tower of Druaga's "no chest found" level complete screen.

                      Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                      • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                        The pose in earlier post is a little reference to the PC-Engine version of Tower of Druaga's "no chest found" level complete screen.

                        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                        Miguel πŸ¦‘ Sternberg
                        scritto su ultima modifica di
                        #14

                        For #screenshotsaturday, a hint/riddle screen that appears between dungeon floors. I showed a smaller slice of this screen awhile back, but now that it's in the game here's the full thing!

                        #GoblinGirlGame
                        #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                        Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                        • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                          For #screenshotsaturday, a hint/riddle screen that appears between dungeon floors. I showed a smaller slice of this screen awhile back, but now that it's in the game here's the full thing!

                          #GoblinGirlGame
                          #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                          Miguel πŸ¦‘ Sternberg
                          scritto su ultima modifica di
                          #15

                          When you try to be a ~🎢sneaky goblin🎢~ and fail.

                          #GoblinGirlGame #screenshotsaturday
                          #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                          Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                          • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                            When you try to be a ~🎢sneaky goblin🎢~ and fail.

                            #GoblinGirlGame #screenshotsaturday
                            #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                            Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                            Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                            Miguel πŸ¦‘ Sternberg
                            scritto su ultima modifica di
                            #16

                            #screenshotsaturday on a Sunday because I didn't have time yesterday.

                            Attacking these knights will knock their helmets off, blinding them and making them go berserk, attacking anything and everything, including other monsters!

                            #indiegame #indiedev #gamemaker #GoblinGirlGame

                            Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                            • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                              #screenshotsaturday on a Sunday because I didn't have time yesterday.

                              Attacking these knights will knock their helmets off, blinding them and making them go berserk, attacking anything and everything, including other monsters!

                              #indiegame #indiedev #gamemaker #GoblinGirlGame

                              Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                              Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                              Miguel πŸ¦‘ Sternberg
                              scritto su ultima modifica di
                              #17

                              New character reveal for #screenshotsaturday!

                              Goblin girl X elf girl, frenemies for life.

                              #GoblinGirlGame #monstergirl #indiedev #pixelart #γƒ‰γƒƒγƒˆη΅΅

                              Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                              • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                New character reveal for #screenshotsaturday!

                                Goblin girl X elf girl, frenemies for life.

                                #GoblinGirlGame #monstergirl #indiedev #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                Miguel πŸ¦‘ Sternberg
                                scritto su ultima modifica di
                                #18

                                Bonus #screenshotsaturday, an animated gif of all the emotions I've drawn for the goblin girl portrait so far.

                                #GoblinGirlGame #monstergirl #indiedev #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                                • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                  Bonus #screenshotsaturday, an animated gif of all the emotions I've drawn for the goblin girl portrait so far.

                                  #GoblinGirlGame #monstergirl #indiedev #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                  Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                  Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                  Miguel πŸ¦‘ Sternberg
                                  scritto su ultima modifica di
                                  #19

                                  Game Dev Rule: Once you add a character portrait to your HUD, you are legally mandated to include Doom / Madou Monogatari style facial expressions to convey health status.

                                  #screenshotsaturday #GoblinGirlGame #monstergirl #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                  Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                                  • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                    Game Dev Rule: Once you add a character portrait to your HUD, you are legally mandated to include Doom / Madou Monogatari style facial expressions to convey health status.

                                    #screenshotsaturday #GoblinGirlGame #monstergirl #indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                    Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                    Miguel πŸ¦‘ Sternberg
                                    scritto su ultima modifica di
                                    #20

                                    In Game Dev Court: "Your honor, please ignore the fact that we broke this rule in Subway Dogs. There were so many guest dog portraits. We HAD to break the law!"

                                    Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                                    • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                      In Game Dev Court: "Your honor, please ignore the fact that we broke this rule in Subway Dogs. There were so many guest dog portraits. We HAD to break the law!"

                                      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                      Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                      Miguel πŸ¦‘ Sternberg
                                      scritto su ultima modifica di
                                      #21

                                      Finished the portrait damage feature last night for Screenshot Saturday, posted it and then immediately spotted a few things I wanted to tweak.

                                      First improved the death skull bubble to be spookier and look nicer with the cream coloured portrait outline...

                                      #GoblinGirlGame #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                      Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                                      • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                        Finished the portrait damage feature last night for Screenshot Saturday, posted it and then immediately spotted a few things I wanted to tweak.

                                        First improved the death skull bubble to be spookier and look nicer with the cream coloured portrait outline...

                                        #GoblinGirlGame #pixelart #γƒ‰γƒƒγƒˆη΅΅

                                        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                        Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                        Miguel πŸ¦‘ Sternberg
                                        scritto su ultima modifica di
                                        #22

                                        ...Also added a fourth damage level so that she'll just have a couple cool scars when she's taken damage but isn't in any real danger yet. Saving the pristine face for when you have full health.

                                        #GoblinGirlGame #pixelart #γƒ‰γƒƒγƒˆη΅΅ #monstergirl #indiedev

                                        Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
                                        • Miguel πŸ¦‘ Sternbergundefined Miguel πŸ¦‘ Sternberg

                                          ...Also added a fourth damage level so that she'll just have a couple cool scars when she's taken damage but isn't in any real danger yet. Saving the pristine face for when you have full health.

                                          #GoblinGirlGame #pixelart #γƒ‰γƒƒγƒˆη΅΅ #monstergirl #indiedev

                                          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                          Miguel πŸ¦‘ Sternbergundefined Questo utente Γ¨ esterno a questo forum
                                          Miguel πŸ¦‘ Sternberg
                                          scritto su ultima modifica di
                                          #23

                                          Don't have time to do the variations and implement it right now, but had a good idea for the "just picked up a treasure" portrait animation. So I quickly threw this animation together while the idea was fresh.

                                          #pixelart #γƒ‰γƒƒγƒˆη΅΅ #GoblinGirlGame #monstergirl #indiedev

                                          Miguel πŸ¦‘ Sternbergundefined 1 Risposta Ultima Risposta
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                                          πŸ›πŸ—‘οΈβ˜ οΈ#screenshotsaturday #GoblinGirlGame#indiedev #gamemaker #pixelart #γƒ‰γƒƒγƒˆη΅΅

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                                          • aevaundefined
                                            aeva

                                            it's boris! #boris

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                                          • TiTiNoNero :__:undefined
                                            TiTiNoNero :__:

                                            @trwnh

                                            Related: https://goto.77nn.it/@77nn/statuses/01K4Y5A2J704AQZ0FDT549P7PD

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                                          • gabriele renziundefined
                                            gabriele renzi

                                            So I (re)watched all the godfather movies in their most recent restoration/recut.

                                            It's also the first time I watched them in the original rather than the italian dubbing.

                                            Surprise: the original Sicilian is so thick (sometimes with an American accent, sometimes just deep Sicilian) that it's impossible to understand in some points.

                                            The Italian version re-dubbed it in a lighter Sicilian which the average Italian could understand :)

                                            #movies #sicilian #thegodfather

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                                          • gabriele renziundefined
                                            gabriele renzi

                                            @jaredwhite yeah I think in the 00s. The ruby community back then was tiny but full of random interesting initiatives. E.g. I remember the Ruby Package Archive, which would have been a debian-like package system with maintainers instead of a "publish what you want" system like rubygems.
                                            Given the recent supply chain attack craze.. well maybe it was an idea worth pursuing.

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                                          • donni saphireundefined
                                            donni saphire

                                            If I was a tree, I'd lie down sometimes. β€œYeah, I know it's against the rules,” I’d shrug

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                                          • aevaundefined
                                            aeva

                                            you ever think about how it's only like still 2005 in questionable content

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                                          • Jared White (ResistanceNet ✊)undefined
                                            Jared White (ResistanceNet ✊)

                                            @riffraff I honestly can't recall, that must've really been a looong time ago.

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                                          • gabriele renziundefined
                                            gabriele renzi

                                            @jaredwhite ruby had something called RFPs (request for proposal iirc) which were like python's PEPs, a long time ago.
                                            I honestly can't remember what happened then.

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                                          • Anubiundefined

                                            capymate#PixelArt #Art #Redraw #Capybara #AnubiArts #MastoArt #FediArt

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                                          • vga256undefined

                                            today's software preservation taskone of the great crimes of the 21st century was that Mark Jones' (Core Design) Darkmere - an isometric adventure-RPG for the amiga - was poorly visually documented by the usual places like lemonamiga/mobygames/etc.

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                                          • Soldak Entertainmentundefined

                                            I've been working on Din's Champion screenshots today.

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                                          • VEXED (commissions OPEN)undefined

                                            Please take some time to enjoy the minimalism 😍#pixelart #γƒ‰γƒƒγƒˆη΅΅ #gamedev #indiedev

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