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šŸ›šŸ—”ļøā˜ ļø#screenshotsaturday #GoblinGirlGame#indiedev #gamemaker #pixelart #ćƒ‰ćƒƒćƒˆēµµ


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    skeleton flower #mastoart #pixelart #art #fediart
  • valkyrie

    Uncategorized pixelart sketch
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    valkyrie#pixelart #sketch #oc
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    so uh, you remember anubicons?ANUBICONS v4 HAS BEEN RELEASED!!āœ…30 New Iconsāœ…24 New Generic Icons in 5 colorsāœ…License Simplification... An Update about the project's futureCheck it out here: https://anubiarts.itch.io/anubiconsOr read the patch notes: https://anubiarts.itch.io/anubicons/devlog/1113764/v4-new-icons-generic-icons-license-simplification-and-future-of-the-project#PixelArt #MastoArt #FediArt #Art #Icons #AnubiArts
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d