aeva
@aeva@mastodon.gamedev.place
Topics shared by aeva@mastodon.gamedev.place
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So, I've stuck an untested AGP - ATI Rage 128 Pro 16MB in, decided to give the latest version of Haiku a go and wow, it's so fast - a modern OS on a 25 year old Pentium 3 866MHz.
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Nintendo is re-releasing the Virtual Boy, which can be used with the Switch 1 or 2 for a screen.
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So this is what a color space is...https://www.makingsoftware.com/chapters/color-spaces-models-and-gamuts
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So raw 20.12 fixed-point arithmetic isn't enough for my world<->grid conversions, so I added ad-hoc manual code mixing 20.12 coords with 32.32 constants, which works perfectly
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