I finally got around to publishing my next open source #Godot addon - Godot Curve Spawner.A procedural spawning system that takes a Curve3D node as input and spawns 3D models or scenes alongside it in regular intervals. It can also calculate this interval based on BPM and velocity.Get it here: https://github.com/lemilonkh/godot-curve-spawnerAnd give it a ๐ while you're at it โจIt currently requires Godot 4.5 (because of some of the new features like `@abstract` that I'm using).#GameDev #OpenSource #ProcGen