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Social Forum federato con il resto del mondo. Non contano le istanze, contano le persone
swelljoe@mas.toundefined

Joe Cooper 🇺🇦 🍉

@swelljoe@mas.to
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  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    OK, animation with overlay sprites is confusing. It seems like it makes sense to group the overlay with the sprite it overlays...so you can increment a, umm, pointer or whatever you call it in assembly, and have the offset remain the same always. So, each frame in an animation displays two sprites adjacent to each other in memory.

    But, what if the overlay is re-used? If I have two different little guys who have the same outline, but different multicolor, I can no longer count on adjacency.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    Spritemate handles it like this. You click to add more sprites to work with, and that's also pretty intuitive and reasonable. No animation support, though.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    C64 folks, is it reasonable to think in terms of "sets of eight sprites?" I know you can have more or less, and I know one might more be thinking of sets of three or four for animations...but, for some reason, I think this layout kind of makes sense to me.

    I'm thinking animation will be visualized by selecting two or more sprites from the eight shown, and then I'll bring back the preview box as an animation preview.

    #retrocomputing #commodore64

    Uncategorized

  • kneecap is pretty good
    swelljoe@mas.toundefined swelljoe@mas.to

    @arrrg this statement is true of both the film and the band. (Actually, I think the film is "pretty great".)

    Uncategorized

  • I can't believe I'm posting a link to LinkedIn, but this is crazy.
    swelljoe@mas.toundefined swelljoe@mas.to

    I can't believe I'm posting a link to LinkedIn, but this is crazy. Arduino (Qualcomm) gone mad. https://www.linkedin.com/posts/adafruit_opensource-privacy-techpolicy-activity-7396903362237054976-r14H

    Uncategorized

  • Cozy 4X strategy roguelike.
    swelljoe@mas.toundefined swelljoe@mas.to

    Cozy 4X strategy roguelike. Is this anything?

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    Looks exactly the same, but now most of the QML types are in their own files, Main.qml is much smaller, and we have 0 qmllint complaints. Most of this evening has been spent trying to reason out what recommendation `qmllint` is making and why. C++ and Qt docs are always so unopinionated. I need these folks to take a stand. If it's worth spitting out a warning in qmllint, it's worth being clear about what the user should do.

    My little man drawing skills keep getting worse, somehow.

    Uncategorized

  • Blender 5, let's go!
    swelljoe@mas.toundefined swelljoe@mas.to

    Blender 5, let's go! #Blender https://www.blender.org/download/releases/5-0/

    Uncategorized blender

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    I just looked into what it costs to sell games and stuff on Itch.io, and creators can set their own amount to give to Itch.io, instead of the flat 30 that Steam and all the app stores take. That's nice. That's really nice. From now on, if I can buy a game there instead of Steam, I'm doing that, because I never feel great about so much of the money not going to the creator.

    Uncategorized

  • You also don't gotta call her Marjorie "Trailer" Green.
    swelljoe@mas.toundefined swelljoe@mas.to

    @InternetEh it's also just inaccurate. She comes from money. Not the right kind of money to make someone like Trump respect her, but she's never been poor.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    Maybe that joke is obscure tumblore and I should explain.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    Tried to refactor Main.qml into separate components without any alteration of the appearance or functionality.

    In the distance, sirens.

    Uncategorized

  • They got Rust for Windows 95?
    swelljoe@mas.toundefined swelljoe@mas.to

    They got Rust for Windows 95? RETVRN https://github.com/rust9x/rust/wiki

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    More progress on the sprite editor. Preview looks OK, now (it was stretched to fill the space before, because I'm still figuring out how to make things specific sizes and shapes and locations in QML). Save also works correctly.

    I also made a little guy with a big butt and big ears, I guess.

    Uncategorized

  • Just learned Plus/4 fans call it the Plussy, and I was not ready for that information.
    swelljoe@mas.toundefined swelljoe@mas.to

    Just learned Commodore Plus/4 fans call it the Plussy, and I was not ready for that information.

    Uncategorized

  • wait…so you’re telling me the whole stock market thing just…runs on vibes?
    swelljoe@mas.toundefined swelljoe@mas.to

    @brohrer and the vibes are kinda bad and getting worse. I hate selling because then I have to deal with it on my taxes, but I don't see how there's anywhere for it to go but down.

    Uncategorized

  • Buying jarlic.
    swelljoe@mas.toundefined swelljoe@mas.to

    Buying jarlic. I know this is a failing, but I am tired and still want garlic in all the things.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    @matt but, it looks really nice! Reactive UIs seemingly without the island of garbage upon which they built React.js.

    Uncategorized

  • OK, I gotta hand it to CoPilot.
    swelljoe@mas.toundefined swelljoe@mas.to

    @matt oh, they're aiming straight for Qt's embedded/auto market, huh? They have a backend targeting Linux without X or Wayland. Very embeddy. https://docs.slint.dev/latest/docs/slint/guide/backends-and-renderers/backend_linuxkms/

    Uncategorized
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