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refined the 3d cursor a bit.

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  • It’s not a bug

    Uncategorized indiedev indiegame
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    Steam page:https://store.steampowered.com/app/2868030/Game_is_Full_of_Bugs/
  • 0 Votes
    1 Posts
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    Anyone able to point me toward any long-form discussions on story in 2D platformers?I'm especially interested in elements of plot, pacing, character, and methods of communicating the narrative to the player!Bonus points if the discussion never uses the word "subversive"#GameDev #GameNarrative #GameDesign #GamesCriticism
  • 0 Votes
    1 Posts
    12 Views
    lol whoops I forgot to provide extra space for portraitsFew lines of code and some gaffer tape and that should be finePortrait by @jadedtwin, based on character art by @Pepperly!➡️ https://store.steampowered.com/app/2986980/Enigma_Heart/➡️ https://hadrosoft.itch.io/enigma-heart#ScreenshotSaturday #EnigmtHeart #GameDev #PixelArt
  • argh !!!!

    Uncategorized godot godothelp help helpwanted gamedev indiedev godot3d
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    argh !!!! godot !!!! why do you do this to me !!!!!here's my issue:I'm loading a level dynamically, right ? swapping out a node for a packed scene. tell me why, then, when i instantiate the scene and add it as a child does the whole thing load in but only half of it render and become interactive ?I can't see my collectibles, but i can sure collect them. I can't see signs/NPCs but I can sure read/talk to them. I can't see my patrolling enemies but I can sure get hurt by them. yet all the new level geometry and collision loaded.Why is this ?? What am I doing wrong ?? The camera render layers don't change between loads -- it's still the same camera, just following a different target once the new level loads in. What's going on !!!! aaaarrrrggghhhhh !!!!!!!#godot #godothelp #help #helpwanted #gamedev #indiedev #godot3d