Salta al contenuto
0
  • Home
  • Piero Bosio
  • Blog
  • Mondo
  • Fediverso
  • News
  • Categorie
  • Recenti
  • Popolare
  • Tag
  • Utenti
  • Gruppi
  • Home
  • Piero Bosio
  • Blog
  • Mondo
  • Fediverso
  • News
  • Categorie
  • Recenti
  • Popolare
  • Tag
  • Utenti
  • Gruppi
Skin
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Predefinito (Nessuna skin)
  • Nessuna skin
Collassa

Piero Bosio Web Site

Forum federato con il resto del mondo. Non contano le istanze, contano le persone

  1. Home
  2. Categorie
  3. Senza categoria
  4. i nerd sniped myself tonight and i imagine the NSA operative who is assigned to me is very confused by the increasingly erratic and frustrated google searches for HOW DO I CALCULATE THE MOON WHERE IS THE MOON

i nerd sniped myself tonight and i imagine the NSA operative who is assigned to me is very confused by the increasingly erratic and frustrated google searches for HOW DO I CALCULATE THE MOON WHERE IS THE MOON

Pianificato Fissato Bloccato Spostato Senza categoria
59 Post 11 Autori 1 Visualizzazioni
  • Da Vecchi a Nuovi
  • Da Nuovi a Vecchi
  • Più Voti
Rispondi
  • Topic risposta
Effettua l'accesso per rispondere
Questa discussione è stata eliminata. Solo gli utenti con diritti di gestione possono vederla.
  • Josh Simmonsundefined Josh Simmons

    @aeva @jon_valdes generally cpu trig is not so bad, but does vary between platforms if you're just calling the c stdlib functions (but we're talking differences of 1 ulp or so). so yes, absolutely you can get a warmer fuller soundstage by switching to a different sin.

    aevaundefined Questo utente è esterno a questo forum
    aevaundefined Questo utente è esterno a questo forum
    aeva
    scritto su ultima modifica di
    #24

    @dotstdy @jon_valdes maybe I'll call the expensive exact soft sin oscillator "gold plated sin" 🤔

    demofoxundefined 1 Risposta Ultima Risposta
    • aevaundefined aeva

      @dotstdy @jon_valdes maybe I'll call the expensive exact soft sin oscillator "gold plated sin" 🤔

      demofoxundefined Questo utente è esterno a questo forum
      demofoxundefined Questo utente è esterno a questo forum
      demofox
      scritto su ultima modifica di
      #25

      @aeva @dotstdy @jon_valdes start a new genre "deca-dance"

      aevaundefined 1 Risposta Ultima Risposta
      • demofoxundefined demofox

        @aeva @dotstdy @jon_valdes start a new genre "deca-dance"

        aevaundefined Questo utente è esterno a questo forum
        aevaundefined Questo utente è esterno a questo forum
        aeva
        scritto su ultima modifica di
        #26

        @demofox @dotstdy @jon_valdes well so far I can't tell the difference by ear between the soft sin and the double precision sin that clang gives me

        aevaundefined 1 Risposta Ultima Risposta
        • aevaundefined aeva

          @demofox @dotstdy @jon_valdes well so far I can't tell the difference by ear between the soft sin and the double precision sin that clang gives me

          aevaundefined Questo utente è esterno a questo forum
          aevaundefined Questo utente è esterno a questo forum
          aeva
          scritto su ultima modifica di
          #27

          @demofox @dotstdy @jon_valdes assuming I didn't screw anything up adapting Jon's shader toy, the 30 iteration soft sin also has the surprising property of being able to clip out of the expected -1.0 to 1.0 output range https://github.com/Aeva/mollytime/blob/af58e9237903856b6193a116ae6408038dc47d4a/src/patch.cpp#L319

          Tom Forsythundefined 1 Risposta Ultima Risposta
          • aevaundefined aeva

            @demofox @dotstdy @jon_valdes assuming I didn't screw anything up adapting Jon's shader toy, the 30 iteration soft sin also has the surprising property of being able to clip out of the expected -1.0 to 1.0 output range https://github.com/Aeva/mollytime/blob/af58e9237903856b6193a116ae6408038dc47d4a/src/patch.cpp#L319

            Tom Forsythundefined Questo utente è esterno a questo forum
            Tom Forsythundefined Questo utente è esterno a questo forum
            Tom Forsyth
            scritto su ultima modifica di
            #28

            @aeva @demofox @dotstdy @jon_valdes There's lots of versions of CPU sin/cos as well. The fastest is basically identical to the GPU one - about 12 bits of precision, IIRC. Then they do iteration internally if you want higher precision. There's no magic - everything costs!

            As you noticed, sometimes it's better not to call sin-vs-cos, because you're not guaranteed to get magnitude 1.0. In those cases it's better to get sin and derive the other by doing sqrt(1-sin^2).

            Tom Forsythundefined 1 Risposta Ultima Risposta
            • Tom Forsythundefined Tom Forsyth

              @aeva @demofox @dotstdy @jon_valdes There's lots of versions of CPU sin/cos as well. The fastest is basically identical to the GPU one - about 12 bits of precision, IIRC. Then they do iteration internally if you want higher precision. There's no magic - everything costs!

              As you noticed, sometimes it's better not to call sin-vs-cos, because you're not guaranteed to get magnitude 1.0. In those cases it's better to get sin and derive the other by doing sqrt(1-sin^2).

              Tom Forsythundefined Questo utente è esterno a questo forum
              Tom Forsythundefined Questo utente è esterno a questo forum
              Tom Forsyth
              scritto su ultima modifica di
              #29

              @aeva @demofox @dotstdy @jon_valdes Also, if you care about precision at all, do range reduction yourself beforehand. Otherwise you have no idea how it's being done internally.

              aevaundefined 1 Risposta Ultima Risposta
              • Tom Forsythundefined Tom Forsyth

                @aeva @demofox @dotstdy @jon_valdes Also, if you care about precision at all, do range reduction yourself beforehand. Otherwise you have no idea how it's being done internally.

                aevaundefined Questo utente è esterno a questo forum
                aevaundefined Questo utente è esterno a questo forum
                aeva
                scritto su ultima modifica di
                #30

                @TomF @demofox @dotstdy @jon_valdes I already do the range reduction. I learned that the hard way once upon a time XD

                1 Risposta Ultima Risposta
                • aevaundefined aeva

                  wikipedia: even the ancient babylonians knew how to use math to figure out what the moon is up to

                  me: great how do i do that

                  wikipedia: 😏

                  aevaundefined Questo utente è esterno a questo forum
                  aevaundefined Questo utente è esterno a questo forum
                  aeva
                  scritto su ultima modifica di
                  #31

                  today's extremely basic astronomy question that i'm finding surprisingly difficult to find an answer to: are geographic coordinates and equatorial coordinates the same coordinate system except one is for looking up and the other is for looking down, or is there some essential conversion step needed to correlate them?

                  https://en.wikipedia.org/wiki/Geographic_coordinate_system

                  https://en.wikipedia.org/wiki/Equatorial_coordinate_system

                  aevaundefined 1 Risposta Ultima Risposta
                  • aevaundefined aeva

                    today's extremely basic astronomy question that i'm finding surprisingly difficult to find an answer to: are geographic coordinates and equatorial coordinates the same coordinate system except one is for looking up and the other is for looking down, or is there some essential conversion step needed to correlate them?

                    https://en.wikipedia.org/wiki/Geographic_coordinate_system

                    https://en.wikipedia.org/wiki/Equatorial_coordinate_system

                    aevaundefined Questo utente è esterno a questo forum
                    aevaundefined Questo utente è esterno a questo forum
                    aeva
                    scritto su ultima modifica di
                    #32

                    i feel like i'm so close to getting this working. i found a simple implementation of ELP2000-85 that gives the approximate ecliptic coordinates and distance of the moon for a given julian century, i found math for translating between ecliptic and equatorial coordinates, and the math for working with the julian calendar looks easy enough, so i just need to figure out the missing conversions and decide on an internal time keeping standard

                    aevaundefined 1 Risposta Ultima Risposta
                    • aevaundefined aeva

                      i feel like i'm so close to getting this working. i found a simple implementation of ELP2000-85 that gives the approximate ecliptic coordinates and distance of the moon for a given julian century, i found math for translating between ecliptic and equatorial coordinates, and the math for working with the julian calendar looks easy enough, so i just need to figure out the missing conversions and decide on an internal time keeping standard

                      aevaundefined Questo utente è esterno a questo forum
                      aevaundefined Questo utente è esterno a questo forum
                      aeva
                      scritto su ultima modifica di
                      #33

                      i think astronomy would be a lot simpler if ancient peoples didn't get so hung up on conceptualizing celestial bodies as spheres and simply invented linear algebra first

                      rfundefined SnoopJundefined aevaundefined 3 Risposte Ultima Risposta
                      • aevaundefined aeva

                        i think astronomy would be a lot simpler if ancient peoples didn't get so hung up on conceptualizing celestial bodies as spheres and simply invented linear algebra first

                        rfundefined Questo utente è esterno a questo forum
                        rfundefined Questo utente è esterno a questo forum
                        rf
                        scritto su ultima modifica di
                        #34

                        @aeva On cosmology sequence breaks: Terence Tao noted that an ancient Greek heliocentrist got his arguments shot down because others said, hey, if the earth moves so much yet the stars seem to stay still, the universe would have to be *thousands* of times bigger than anyone figures it is. And how would you know, back then, it was way *more* than thousands of times bigger?

                        https://www.youtube.com/watch?v=YdOXS_9_P4U

                        aevaundefined 1 Risposta Ultima Risposta
                        • aevaundefined aeva

                          i think astronomy would be a lot simpler if ancient peoples didn't get so hung up on conceptualizing celestial bodies as spheres and simply invented linear algebra first

                          SnoopJundefined Questo utente è esterno a questo forum
                          SnoopJundefined Questo utente è esterno a questo forum
                          SnoopJ
                          scritto su ultima modifica di
                          #35

                          @aeva a lot of things would be simpler if cults based on "perfect" shapes hadn't done all the [gestures] that they did

                          divine geometry is a helluva drug

                          SnoopJundefined aevaundefined 2 Risposte Ultima Risposta
                          • rfundefined rf

                            @aeva On cosmology sequence breaks: Terence Tao noted that an ancient Greek heliocentrist got his arguments shot down because others said, hey, if the earth moves so much yet the stars seem to stay still, the universe would have to be *thousands* of times bigger than anyone figures it is. And how would you know, back then, it was way *more* than thousands of times bigger?

                            https://www.youtube.com/watch?v=YdOXS_9_P4U

                            aevaundefined Questo utente è esterno a questo forum
                            aevaundefined Questo utente è esterno a questo forum
                            aeva
                            scritto su ultima modifica di
                            #36

                            @rf they were so close lol

                            1 Risposta Ultima Risposta
                            • SnoopJundefined SnoopJ

                              @aeva a lot of things would be simpler if cults based on "perfect" shapes hadn't done all the [gestures] that they did

                              divine geometry is a helluva drug

                              SnoopJundefined Questo utente è esterno a questo forum
                              SnoopJundefined Questo utente è esterno a questo forum
                              SnoopJ
                              scritto su ultima modifica di
                              #37

                              @aeva on the other hand getting extremely horny for triangles is both funny and kinda relatable, so

                              aevaundefined 1 Risposta Ultima Risposta
                              • SnoopJundefined SnoopJ

                                @aeva a lot of things would be simpler if cults based on "perfect" shapes hadn't done all the [gestures] that they did

                                divine geometry is a helluva drug

                                aevaundefined Questo utente è esterno a questo forum
                                aevaundefined Questo utente è esterno a questo forum
                                aeva
                                scritto su ultima modifica di
                                #38

                                @SnoopJ we're still using spherical trig in astronomy today despite earth being an ellipsoid

                                SnoopJundefined 1 Risposta Ultima Risposta
                                • SnoopJundefined SnoopJ

                                  @aeva on the other hand getting extremely horny for triangles is both funny and kinda relatable, so

                                  aevaundefined Questo utente è esterno a questo forum
                                  aevaundefined Questo utente è esterno a questo forum
                                  aeva
                                  scritto su ultima modifica di
                                  #39

                                  @SnoopJ mood

                                  1 Risposta Ultima Risposta
                                  • aevaundefined aeva

                                    @SnoopJ we're still using spherical trig in astronomy today despite earth being an ellipsoid

                                    SnoopJundefined Questo utente è esterno a questo forum
                                    SnoopJundefined Questo utente è esterno a questo forum
                                    SnoopJ
                                    scritto su ultima modifica di
                                    #40

                                    @aeva well, yea, because astronomy doesn't really give a shit what shape the earth is anyway

                                    Glyphundefined 1 Risposta Ultima Risposta
                                    • SnoopJundefined SnoopJ

                                      @aeva well, yea, because astronomy doesn't really give a shit what shape the earth is anyway

                                      Glyphundefined Questo utente è esterno a questo forum
                                      Glyphundefined Questo utente è esterno a questo forum
                                      Glyph
                                      scritto su ultima modifica di
                                      #41

                                      @SnoopJ @aeva everything is a sphere if you zoom out far enough

                                      aevaundefined 1 Risposta Ultima Risposta
                                      • Glyphundefined Glyph

                                        @SnoopJ @aeva everything is a sphere if you zoom out far enough

                                        aevaundefined Questo utente è esterno a questo forum
                                        aevaundefined Questo utente è esterno a questo forum
                                        aeva
                                        scritto su ultima modifica di
                                        #42

                                        @glyph @SnoopJ i'm tired of all the spherical milky way conspiracy theorists

                                        SnoopJundefined 1 Risposta Ultima Risposta
                                        • aevaundefined aeva

                                          @glyph @SnoopJ i'm tired of all the spherical milky way conspiracy theorists

                                          SnoopJundefined Questo utente è esterno a questo forum
                                          SnoopJundefined Questo utente è esterno a questo forum
                                          SnoopJ
                                          scritto su ultima modifica di
                                          #43

                                          @aeva @glyph this is a really easy "whoa dude" win when doing physics outreach, especially if it's coupled to the side of basically any demo about angular momentum, because then you get to talk about *why* galaxies mostly come in pancake form factor

                                          aevaundefined 1 Risposta Ultima Risposta
                                          Rispondi
                                          • Topic risposta
                                          Effettua l'accesso per rispondere
                                          • Da Vecchi a Nuovi
                                          • Da Nuovi a Vecchi
                                          • Più Voti


                                          Gli ultimi otto messaggi ricevuti dalla Federazione
                                          • aevaundefined
                                            aeva

                                            @kevingranade they did eventually redefine the kilogram as something other than robespierre's evaporating left nut at least

                                            per saperne di più

                                          • aevaundefined
                                            aeva

                                            @luana I figure the smaller the city the lower the odds you end up with grosstopically overlapping structures, legally speaking

                                            per saperne di più

                                          • Kevin Granadeundefined
                                            Kevin Granade

                                            @aeva at least all the measurement units are nailed down.
                                            https://www.nist.gov/pml/us-surveyfoot
                                            Well, ok it could be worse.

                                            per saperne di più

                                          • Kevin Granadeundefined
                                            Kevin Granade

                                            @aeva I mean borders and locations of civil territories are actually definitively imaginary so that tracks.

                                            per saperne di più

                                          • 🏳️‍🌈🎃🇧🇷Luana🇧🇷🎃🏳️‍🌈undefined
                                            🏳️‍🌈🎃🇧🇷Luana🇧🇷🎃🏳️‍🌈

                                            @aeva wouldn’t it matter more for smaller cities?

                                            per saperne di più

                                          • .mau.undefined
                                            .mau.

                                            Quizzino della domenica: tutti primi

                                            @matematica - Se a+b+c=d con a,b,c,d primi, qual è il valore minimo di d?

                                            https://wp.me/p6hcSh-8Eo

                                            per saperne di più

                                          • aevaundefined
                                            aeva

                                            time is fake, but as it happens space is also fake

                                            per saperne di più

                                          • aevaundefined
                                            aeva

                                            anyways, somewhere in peru there's a town that is legally somewhere between 100 meters and 1 km off from where it actually is, and it'll be really funny if it ever gets big enough for that to actually matter

                                            per saperne di più
                                          • Accedi

                                          • Accedi o registrati per effettuare la ricerca.
                                          Powered by NodeBB Contributors
                                          • Primo post
                                            Ultimo post